During playtesting one of the great things brought up was that it was timeconsuming, and sometimes difficult, to determine exactly what your characters total attack value was. Cards had attack values printed in different areas of the cards, and not visibly apparent without reading the card.
To improve upon this I have added attack symbols on all equipment that impacts attack values, as well as changing the base character class to have a more recognizable attack symbol. Now attack can easily be added up by checking all attack symbols on all cards.
Thanks Lesley and Shawna for the great suggestion!
See below for examples of how the cards now look much more uniform for Attack values!